

Flight controls are simple to pick up as is the aiming. The gameplay itself is relatively simple and has made the jump to Switch really well.
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You can even customise your plane style if you wish. This may be linked to the game’s mobile heritage where it is a free to play title, though the visuals are decent, with plane designs distinct from each other, and markings appearing correctly. While you can earn skills by getting prestige points to lower costs there is a grind in being able to unlock new planes or to upgrade the ones you have.

Both currencies are also used to upgrade the base structures like workshops and hangars, as well as defences such as AA guns. Silver is used for repairing planes, keeping the base running, training pilot skills whereas gold is used to buy planes and some pilots. You have two currencies in play for base management, silver and gold. Outside of that choice, there isn’t really much bearing on any plot or mission types, though the locations will change from the green fields of the UK to snow-covered forests of the Soviet Union. As you may glean from the title all the action takes place during World War II and you can choose to play as either the British, Soviets or Nazi Germany and take to the skies in planes from those factions. Warplanes: WW2 Dogfight is mostly air combat with some base management elements mixed in. Soon the sky is filled with planes firing at each other, and by the end of the battle, there will be only one winning side. The order is given to the bombers to start their bombing runs, while I peel off the pack to meet the enemy fighters that have come out to defend their prize. It’s heavily defended with flak cannons, barrage balloons and AA batteries all around it. We’re a small group consisting of a couple of bombers and four fighters soaring through the sky with a coal factory in the distance. My squadron and I fly in under the cover of darkness toward the target.
